Learning Maya - Stanford Computer Graphics Laboratory It is mostly used in the film and TV industry, as well as for computer and video games, architectural visualization and design. LEARNING MAYA 2. ◊ 1999, AliasWavefront, a division of Silicon Graphics Limited. Printed in U S A, All rights reserved. Education Publishing Group Steve Christov, Deion Green, Bob Gundu, Robert Magee, Elizabeth Mastrotucci, Carla Sharkey. Special thanks to Padmé Amidala, Don Chong, Bruce Darrell, Dallas Good.
MAYA Shading, Texturing and UV mapping Tutorials for 3D artists. Big studios can write custom code to suit their productions using the software’s development kit. Maya was developed for the film industry and is now being used for design, visual effects, games, film, animation, visualization and simulation. How to create a seamless water texture - Photoshop tutorial · Creating Repeating Textures - pdf · Basic Maya Unwrap Tools - video · some UV tips · swaps uv position between 2 or 3 uvs/vertices · Tranfer UV's to multiple identical surfaces simultaneously · Simple Texturing process · UV-mapping-Tutorial - zipped pdf-file
Maya Getting Started Fur - Autodesk Maya was developed for the film industry and is now being used for design, visual effects, games, film, animation, visualization and simulation. Getting Started with Maya · Overview · Maya Basics · Polygonal Modeling · NURBS Modeling · Animation · Character Setup · HumanIK · Polygon Texturing · Rendering · Dynamics · Painting · Expressions · Scripting in Maya · Assets · File Referencing · Fluid Effects · Fur · Introduction · Preparing for the lessons · Lesson 1.
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